It feels like every town now needs a Pump Track. It is in fact a good way to keep rolling. From youngsters to the the old dawgs. It draws new riders into the scene and keeps the veterans on the bikes because they feel they can handle a roller or two. The design is important to keep rolling. If the design fails, pump tracks get boring quickly. There are no challenges left other than the stopwatch. But who rides like that? Pump Tracks ar fun when they are challenging. Can I manualy the entire section, can I clear the jumps, can I find transfers, is that gap possible, can I generate enough speed to go from one line into an other? Can a section be used as a miniramp? Is there a run-up to use a turn as a quarter pipe? Does the pump track offer possibilities for a race? One by one, or two at the same time?